Gamifying+Research


 * Gamifying Research **


 * Karyn & Bethany **

Open Session 5

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 * [|Game: Seek UK / Andrew Walsh] / [|Indiegogo campaign] --- K& B adding the file and edited cards file
 * Bethany: Looking for new way to teach “how to do a good search query” -- research instruction tends to be too much talking -- lots of repeated same instructions -- found this game Seek
 * Karyn: remade the deck -- ex: synonyms / “alternative search terms” (UK vocabulary to US / made some of
 * Then printing the cards -- laminating -- cutting -- use little game pieces you have around/lego bits, etc. → you can make this aem for the cost of 10 sheets of paper!
 * Played to 10 points
 * K. had group play for 45min. -- and following week unpacked all the concepts in the questions -- and they were into it / first time Boolean terms were understood / Big 6 / and an understanding of planning research out in steps
 * Used with 9th graders - before any research skills introduced -- helpful to expose areas of need
 * B. & K. have found small groups -- ~5-6 people -- easier to check in with each group / keep
 * Apples to Apples as research game — Bethany
 * Upper School debate on electoral college
 * Key lesson: Context terms (graph, chart, statistic)
 * 5 different questions -- each kid gets a chance to be the judge
 * Ex: Does the EC favor the 2 party system?
 * What would your search terms be to get the desired results -- everyone writes down their ideas // judge chooses -- everyone discusses the possibilities of each
 * Ex: Choose the most focused research questions.
 * Original ALA deck Karyn -- will add to the wiki
 * What other opportunities like this are there? What more could we be doing?
 * [|Quizlet] live games [Briar / Berkeley Carroll]
 * For map-reading and geography → 5 Clue challenge videos online (lots to be found online -- could be self-made)
 * [|Mystery Skype] — very fun!
 * Two Old Games
 * Ultimate Expedition — 10 teams / 10 cards -- each card is a challenge - old game could be re-written
 * Mysteries of Research -- might now be called Mysteries of Internet Research
 * Original games are dated -- but could be rewritten
 * A crime / 4 suspects / clues to research to solve the crime
 * ** Ideas: everyone who shared specifics fill in details here please  **
 * Idea -- Deck-building games -- cards possibly like Google Search / Librarian Help -- 5 google searches might get you somewhere different from [idea: my cards have power and my powers get me to victory] -- scaled back deck-building -- designed to be played quickly to learn the concept of the different research steps / potential