NEIT16+Open+Space+4J+-+Cliff+View+Room

3D gaming design Shai Zacaraev

5 attendees

Unity 3D.com (unity5)

Links to help out: Download [|Unity software]

They removed the older video for terrain design, and placed this new one, it is an hr and 13mins long and is for the current version of Unity: [|Terrain Introduction to Height Maps]

Oculus Assets (make sure you have the Oculus working on your machine first) [|Oculus Utilities for Unity]

Great Intro lesson, it is a short video tutorial that will also show you some basic coding and how to manipulate your objects and assets. [|Unity Roll a Ball Tutorial]

Website Showcasing my kids work: [|Packer VR in Unity]

Involves no coding initially, created hologram with class Included plexi-glass and projector in presentation

Will send link to student environments. Each student has their own page,

Can download pre-made terrains

Oculus Rift interface available as well as desktop/laptop navigation

Went into a new project, using inspector or Game Object created cube, allows a description of 3D printing

Studying the inspector window can be an entire lesson in scaling, geometry, 3D thinking

Can export design to 3D print

Created terrain, saw sculpting tools, discussed assets, terrain characteristics, always starts with absolute bottom

Tried various tools ( height, brushes, tools, textures) Import package, environment (prefabs), characters

Don’t drag and drop, better to add terrain, brush path onto terrain, add tree, drag water from pre-fab

Placed character into terrain, selected 1st person and navigated. Have to decide where to place camera rig in relation to character.

This was so cool.